Divergent melee splash. If not . Divergent melee splash

 
 If not Divergent melee splash

Awakened Melee Splash Support has been added to the game. 17. Melee Splash hits ALL surrounding target, no matter how many there are. 5% increased Area of Effect This is a Support Gem. Monsters gain 10% increased Maximum Life each time they are Revived. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. My character is level 92 and saving for aegis. If a non-unique enemy dies while affected by the debuff, the enemy's corpse. I believe with divergent splash its straight up 2 times multiplier on a single target. 6. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Divergent Power Charge On Critical Support Divergent Power Charge On Critical Support is an Alternate Quality gem of Power Charge On Critical Support. Edit. Anomalous Arrogance. 5% increased Damage with Bleeding This is a Support Gem. they use their own version of viper strike, which does a small aoe. I'm at the point where I'm unsure it's worth the hassle as in. Continue reading "Bobby Wagner. Divergent Melee Splash Support. Divergent Melee Splash Support, Melee Splash Support. 99 damage multiplier. It's a massive damage multiplier and Divergent Melee splash is a 99% more multiplier. gem swap to multistrike for bossing. Trust your mind and strengthen. Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. - Put Hydrosphere on the boss for more damage. Gooood. Supported Attacks deal (1-44) to (2-66) added Physical Damage with Weapons. I'd like to farm some simulactrums too but the one i tried i felt way to squishy. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. for. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Being near it grants you more attack speed. Not delirium, just 4 awakened sextant 80+ q, 1-2 frags 2-3 scarabs, legion or domination. Decent mapper, especially with divergent Melee Splash. Splash is either worthless or not that great on Smite, Wild Strike, Pestilent Strike, Static Strike, Molten Strike or Frost Blades. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. ) Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). I really wish I would have swapped to divergent melee splash from regular melee splash so much earlier with mine. So minions could hit it infinite times for double damage with divergent melee splash. 2. 0c 2 6. Melee Splash also has a specific interaction with Hydrosphere. I agree with your recommendation for the audience. I agree with your recommendation for the audience. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. I've been on autopilot farming simulacrum with usually 2-4 deaths per run, but just cranked some upgrades and want to add more. So, yeah they aren't comparable price wise. Ruthless was replaced by Divergent Melee Splash. 63, that's with 1. 50 sec Critical Strike Chance: 5. 1 to Melee Strike Range Supported Skills. 2. hi, This is definitely the the powerful character I have played in a long time and it was fairly cheap to gear. With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. Although spiders are supplementary to hoag, they still do damage and help with clear. I've tried out different gem combos in the early maps and clear without splash felt pretty meh. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Tag: Support Supported Skills have (35-54)%. You want your banner planted for bannerman. Requires Level 72. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. I was considering going the +strike gloves route along with the devastator cluster notable and drop melee splash for ele damage with attacks or better yet awakened added cold - seems to be the best DPS replacement according to POB. Spoiler. Look to get both awakened minion damage and a divergent melee splash. Press J to jump to the feed. 95. GLOVES For the gloves, I recommend Grip of the Council while mapping, and SRS duration gloves for Pinnacle bosses. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Glacial Hammer culling + Herald of Ice + Melee Splash & Strike from tree (CLEARING) Glacial Hammer shatters non-unique enemies at <1/3 life if frozen. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. This alongside our strike skill targeting 4 additional nearby enemies (3 from Woke Ancestral Call, 1 from Tribal Fury anoint) makes screens absolutely melt with 1/2 punches. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Divergent Melee Splash 6. Level 20. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. strike skills have a small aoe. Get a divergent melee splash. Also I have second Solstice Vigil with Corruption annointed, idk how much it gives, or is it the best one, but i use it for single target boss fights. Second feedback. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. hey i gave it a good first test in my 2 years+ of poe, was always afraid of the negatives but anyway tested it and i liked it actually. If it's. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Trade . Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. It feels kinda jank though and from what I've seen you need some. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. GLOVES The gloves are Triad Grip with 1 red and 3. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. Awakened Minion Damage. Awakened Multistrike Support. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile; Hollow Knight: Silksong; Escape from Tarkov;👻3. - Divergent Melee Splash is sick, get one when you can HIGHLY RECOMMENDED, put it in Squire and your vicious spiders deal 15% more damage to surrounding enemies LOL. Supported Skills deal Splash Damage to surrounding targetsraw minion damage and attack speed are your best bets. Ditch melee splash. Trade . Minion Damage is a support gem that increases the damage dealt by minions created by the linked skill (s). Supported Skills deal Splash Damage to surrounding targets. At bigger budget ashes etc. Trade . Swap melee splash > Multistrike for Piety boss fight Unlinked:. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). More dps. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 0c fire dot aura cluser 3. Divergent Melee Splash Support. Cannot support Vaal skills, channelling skills or triggered skills. - Amanamu's gaze update. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages " CantripN wrote: " socopithy wrote: What is an easier spectre to get in SSF besides Pale Serpahim? I can't get it and I need something else with my Carnage Chieftain. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. Lvling guide Level with any meta lvling skill that is melee and phy. Divergent Melee Splash reads “Supported Skills deal (-40–0)% less Damage to surrounding targets” when you socketed in The Squire which has +8% to Quality of Support Gems, it makes Divergent Melee Splash reads “Supported Skills Deal 12%(?) MORE Damage to surrounding targets. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). 40k ehp in your current build will not be able to do simu30 comfortably. use divergent melee splash. Also you need to consider melee splash off of hydrosphere to get "full full dps". 5% increased Area of Effect This is a Support Gem. 3. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. But it's easy to try out and see what you like the best. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage and clearspeed. 3 k es, SoL ghostdance, 40k ar unbuffed, offensive clusters, offensive helmet and offensive gloves triad grips, around 18M damage, real full 60% spellblock unbuffed, no gb, +88% max resistances, no mageblood, no vaal skills, 100% all elemental-ailments-immunities, 1 elemental damagereduction flask up, molten shell up, divergent frost shield up. . I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Afterwards, you may find her in any town or your hideout. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. Get a divergent melee splash. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. Path of Exile Wiki editing functions. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Divergent Multistrike is 90% the damage of Awakened. 1 seconds (vs 3. Yup, just swap the gem. Reply. Supported Skills have 0. 0. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 10 months ago. She can reset your Blood Crucible passives for 10 Orb. spiders use viper strike. ago. 15% increased impale effect from 30% extra quality on impale support is also pretty strong on a champion. Season 7: Return of Heroes features daring new quests, all-new heroic courts, and team-spirited NBA rewards. Very fun build one of my favorites, will probably push to 100 this league. GLOVES The gloves are Triad Grip with 1 red and 3. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Life: 4,302 132%pobb. Most awakened gems are ~40% more damage mulitpliers. That is self sufficient till t13 map. Path of Building: Splash would only be for Clearing maps, not for single target. Elaborating more on what I. Divergent Melee Splash Support. 4. Quality 20. ) with 20% quality. Divergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . - Amanamu's gaze update. You can try address the spell supression issues by going Scion. 0c Imperial Delirium Orb. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. Awakened Melee Splash Support. Multistrike is a support gem. You hit 4 times with both Vaal wells down: 1 melee, 1 projectile, and 2 vaal well projectiles. Divergent : Take (0–20) Physical Damage per Trauma when you gain Trauma. Chaos Orbs. 13] 100% Delirious, Low Budget: Successful, Divergent Melee Splash - YouTube Path of Building: Splash would only be for. divergent melee splash and slayer ascendancy covers the aoe aspect. Melee splash gives a more multi instead of a less multi ReplyDivergent Melee splash makes your clear very fast with the speed from Flesh Offering. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Divergent Multistrike Support 20%. Another point to div melee splash, and use multistrike in sanctums too - it will help alot at your level of damage to kill the guards faster. Attack, Melee, Support. It's dirt cheap and this change alone boosts your DPS by almost 200k. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Free skill-sockets. Leaguestart as skelly mage and swap to spiders when I get dagger and writhing flask. Ruthless Blows with Supported Skills have a base Stun Duration of 0. Divergent Melee Splash Support, Melee Splash Support. 0d. Looking for way to further improve my Arakaalis build apart from more levels. For endgame bosses, swap Melee Splash to Multistrike for more damage. Awakened Elemental Damage with Attacks. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. I also noticed higher rewards in simulacrum. In general strikes don't get that much for gem levels, with some exceptions like lightning strike where u get 1 more proj etc. Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. Ruthless was replaced by Divergent Melee Splash. 5 million DPS, which isn't nothing, but it's also not a lot. 373. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second. If you can afford it Divergent melee splash is even better. Supported Skills deal Splash Damage to surrounding targetsThose Flicker links to start of. I will take them because I want to be as tanky as possible but you should be fine without them as well. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos. Hydrosphere seems to still work with Divergent Melee Splash according to polo here, with the very explicit caveats. Do strikes gain that. Awakened gives 38% less but +1 level to strike skills. You want chaos. I killed Sirius, Eater of world, Searing exarch. Enter Lunaris Temple, kill Piety and get Skillpoint in town Get Imperial Gardens Waypoint, finish Trial of Ascendancy and optionally get plum for fairgraves. Divergent melee splash helps clear but I find with asenah it's not as needed. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). Probably caps at about 20-30 but that's easily well over 100exI'm using awakened melee phys, divergent minion damage, anomalous void manipulation, melee splash, multistrike, and anomalous withering touch. Minions can not hit hydrospheres. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. 500 melee splash You attack a Rhoa in the mud flats, and then you hear Brutus scream in the distance. it solves the things i hated about cyclone being that it auto targets and repeates with multistrike. Awakened Minion. Rare Monster Modifiers. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Level 21. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions. Cast when Damage Taken. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 4. . Melee Skills have 12 % increased Area of Effect. Divergent Melee Splash Support, Melee Splash Support. 2. This goes hand in hand with getting at least 1 white socket on your Arakaali's via Vorici either off tft or farming it yourself. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. It does not grant a bonus to your character, but to skills in sockets connected to it. Fire Affinity grants 100% of Physical Damage. 5% increased Melee Physical Damage Supported Skills have +0. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Level 21. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. 3. Purity of Elements. Gooood. Then, make it so Melee Splash affects the target you hit with its AoE at one third to one half effect, meaning with a normal Melee Splash you'd have likely 20-30% more dmg on single targets (divergent Melee Splash giving up to 33-50% more). Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. . I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Press question mark to learn the rest of the keyboard shortcutsI managed to increase the dps of this build using the Melee Splash+Hydrosphere trick that someone here suggested. Awakened Melee Splash Support has been added to the game. It will effectively double your DPS. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. Corrupted Yes. Divergent; Phantasmal; Most gems do not have all four types of quality; awakened support gems do not have any alternate qualities. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. Summon Raging Spirit can drop anywhere. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 19 Most Valuable Gems 3. Only works with daggers, claws and one handed swords. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. com Fantasy. Summon Raging Spirit. Steelskin. jscott18597 • 1 yr. 0. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. 5 ex should not be an issue. It will be useful just for the 30% support gem quality on it's own. Supported Skills Repeat 3 additional times. 1% increased Damage per Power Charge Supports any skill that hits enemies. could imagine this as idk. Divergent Melee Splash Support. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. You could add melee splash as 6th if you want to, I guess that's personal preference - I find if very unnecessary, and have run even fracture maps without feeling the need. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. The issue with melee isn't (and never has been) damage, it's damage projection. So clearly (hah) it's not necessary at top level. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. Just 2 plain spiders and only divergent melee splash as a skillgem. One on your character and one on the boss (that’s the melee hit). Carrion Golems are mainly single target creatures, and the AOE skills they have don't really hit that hard. Level 20. Spoiler. Trade . When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. You deal. Awakened Minion Damage Support provides generic damage for minions. More posts you may like. GLOVES The gloves are Triad Grip with 1 red and 3. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. Then, with Splash, the spider will splash off the hydrosphere and hit the boss, basically getting a 2nd hit on the boss. Start with using 2 handed terminus at 51 . This is because the unintended interaction of Melee Splash cleaving on. 18 PoBs I'm running Melee Splash for both single target and clear. This is very effective. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. The build feels nice to play; much faster than previous hollow palm builds I've tried in the past which focused on cyclone instead of frenzy. Unleash. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Envy. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Additional Effects per 1% Quality: Supported Skills deal 0. Support, Melee, Attack, Strike, AoE. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Level 23 Divergent melee splash is now 30% quality which is -60% less, translating to 21% more splash damage. The Melee Splash thing only half? works anyways due to the skill mechanics. Seriously considering playing it again. 8 seconds. 59 damage multiplier if you set up hydrosphere correctly for the splash to overlap. Can only be used once. 239. 0c 2 6. I also noticed higher rewards in simulacrum. Divergent Bone Offering (20 / 20) Divergent Vitality (20 / 20) Divergent Tempest Shield (20 / 20) Settings. If you can afford the Divergent version of the game and socket it in the Squire Shield, it will actually deal more damage around your primary target, and in synergy with Hydrosphere, it will basically double your damage against Bosses. With or without the hydrosphere, they deal exactly the same amount of damage to the boss. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Attritional Strikes are nice but you can get by with Divergent Melee Splash Support for most mapping situations. 21% awakened lvl5. Horadric Malus is a Quest Item in Diablo 2. Unbound Ailments. Divergent: 10% increased Evasion Rating while Moving: 20: Item acquisition. This should be swapped out for Multistrike on Pinnacles and Ubers. Divergent vs Awakened melee splash support. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. She first appears to give you the Blood Crucible. 4 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills. AG + asenaths actually feels way better for clear than the Jugg Reaper setup. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Your gloves aren't from this world. And as poison needs to ramp up before it deals good damage, the more target it can hit at the same time will increase clear by a lot instead of restarting every time it kills on target and. This sounds more like an intended feature than a bug. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. SRS dps at lvl 20 = 926. If dual wielding, will strike with both. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Season 7. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. Path of. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. Reply MayTheMemesGuideThee •. Spiders use Viper Strike and all Strike skills hit in a very small area by default. enemy takes both the damage from the strike. GLOVES The gloves are Triad Grip with 1 red and 3. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. [PoE 3. Divergent Melee Splash Support for 666. Main Skill Mode (5+ links) Normal 100%. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Power Charge On Critical SupportDivergent Melee Splash Support, Melee Splash Support. g. Get a divergent melee splash. Upon. MuskieGo • 7 mo.